Game Development - Game Programming

Diploma

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Transform your game ideas into reality in our two-year Game Development diploma program. Learn the process of writing code that makes games work, from character movements to beautiful graphics and exciting sound effects. As a game programmer, you’ll use cutting-edge software and various programming languages to build your own digital world.

Our Game Programming specialization dives deep into the logical design and technical aspects of game creation. You'll gain hands-on experience with industry-standard programming software, mastering the skills needed to build functional and engaging games.

Our Game Development program also offers a specialization in Animation and Game Design. Explore both options to discover the path that best fits your interests and career goals.

Upcoming Intakes

Select your preferred intake to see relevant program information. Program details, including tuition and course information, may vary by intake.

Selection Start Date Delivery Mode Time Campus Length Domestic Status International Status
Sep. 02, 2025 (Fall) Hybrid Weekdays - Daytime Main 2 Years (Full-time) Open Open
  Jan. 08, 2026 (Winter) Hybrid Weekdays - Daytime Main 2 Years (Full-time) Open Open
 
             
 

Swipe table to view more information for each intake.

Delivery Mode

  • In-person - All your class activity will be delivered in person, on campus.
  • Online - All your class activity will be delivered online.
  • Hybrid - Your classes will be a mixture of in person and online learning. You must be able to come to campus and participate remotely online.
  • Your choice - Your program offers a variety of class delivery options (in person, online, or a mixture of both) and you can select which type of classes to take. If you wish, you can complete your entire program either in-person or online.
  • HyFlex - All your classes are delivered for simultaneous participation in person and online. You can choose daily to attend your classes in person or join remotely online.

Time

  • Your choice - You can select class times and days that fit your schedule. There are a variety of class options for you to choose from including daytime, evening, weekdays or weekends.
  • No set time - No set class days or times, content is access on-demand. You can complete your studies on your own schedule within the scheduled class dates; may have set due dates and deadlines.
  • Evenings & Weekends - Classes are scheduled after 5 p.m. on weekdays or anytime on weekends.
  • Weekdays - Daytime - Classes are scheduled on weekdays, typically start before 6 p.m.
  • Weekdays - Evening - Classes are scheduled on weekdays, typically start after 6 p.m.
  • Weekends - Classes are scheduled on Saturdays and Sundays.

Campus

Any in-person components of your courses will be delivered at this campus location.

View Campus Map

Length

  • Full-Time - This is the standard length to complete the program, with a full course load per term.
  • Part-Time - Students follow a structured schedule of classes so they can progress in their studies part-time while balancing everyday life.

Domestic Status

The program availability status for domestic applications is updated as applications are reviewed and assessed. Program availability is subject to change without notice.

  • Open - Program intake is accepting applications. If you apply and are qualified, you may be offered admission or be waitlisted. Open does not guarantee a seat.
  • Waitlisting - Program intake is accepting applications, but qualified applicants will be placed on a waitlist.
  • Closed - Program intake is not accepting applications.
  • Upcoming - Applications will open soon for this intake. View the upcoming terms for open dates.
  • N/A - Not available for this intake.

International Status

The program availability status for international applications is updated as applications are reviewed and assessed. Program availability is subject to change without notice.

  • Open - Program intake is accepting applications. If you apply and are qualified, you may be offered admission or be waitlisted. Open does not guarantee a seat.
  • Limited - For international applicants, the program intake is now only available if you already have a valid study permit.
  • Waitlisting - Program intake is accepting applications, but qualified applicants will be placed on a waitlist.
  • Closed - Program intake is not accepting applications.
  • Upcoming - Applications will open soon for this intake. View the upcoming terms for open dates.
  • N/A - Not available for this intake.

Credit programs that accept international applicants also meet the eligibility for the Post-Graduation Work Permit program, including programs with a Hybrid delivery mode. Each student is responsible for maintaining their eligibility throughout their studies.

Level up your future with Game Programming

Bring your games to life with our Game Development program with a specialization in Game Programming. This program equips you with the skills and knowledge to excel in creating dynamic and engaging gaming experiences, including:  

Professional Conduct and Standards: Learn to uphold workplace expectations, ethical practices and industry standards, ensuring your work meets the highest professional standards.  

Design Principles Application: Apply design principles effectively to achieve animation or game product objectives, ensuring your creations are both visually appealing and functional. 

Product Development Processes: Gain expertise in using industry-standard product development processes to create high-quality animation and game deliverables, from concept to final product.  

Modular Code Development: Create and modify modular code assets to enhance game functionality and maintainability, optimizing your programming workflow. 

Behavioral Systems Development: Develop systems that control specific behaviors within games, enhancing interactivity and player engagement. 

Game Programming Workflow: Learn to develop and optimize a game programming workflow, ensuring smooth development processes and efficient project management. 

Career Outcomes

Job Opportunities

  • AI game programmer
  • Games programmer
  • Games tester
  • Network programmer
  • Virtual reality (VR) programmer

Grad Employment Rate

Employment rates are reported by NAIT alumni, are for information purposes, and do not guarantee future employment opportunities. Please note that data for newer programs may not be included within this report.

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Take your career planning to the next level

This program can be used as a step toward earning higher credentials and/or certifications.

Further education at NAIT

Once you complete your credential, explore the programs below to specialize further or develop management skills.

Post-secondary articulation agreements within Alberta are approved by the Alberta Council on Admissions and Transfer (ACAT). To view the details of specific agreements, please visit transferalberta.ca or contact articulations@nait.ca For questions regarding transfer agreements or to obtain a course description/outline that is no longer available on our website, please contact articulations@nait.ca.

Build your resume before you even graduate

Explore work experience opportunities that help grads get hired even sooner.

View Work Integrated Learning

Work Experience Placements

Students in this program gain valuable work experience with Work Integrated Learning (WIL). WIL is a form of experiential learning that integrates academic studies with relevant work-based learning. The WIL placement in this program is a Co-op.

Co-op

A Co-op provides experience in a workplace setting related to the student's field of study. The number of required work terms varies by program; however, the time spent in work terms must be at least 30% of the time spent in academic study for programs over 2 years in length, and 25% of time for programs 2 years and shorter in length.

Duration 15 weeks
Compensation Yes
International Students Co-op Work Permit required
Placement Identified By Student - Submits resume to employers to apply for WIL positions.
Student Interview Required Yes
Benefits of a Co-op
  • Understand more about career opportunities, expectations and requirements of the professional field
  • Gain the opportunity to apply classroom knowledge in a real-world environment
  • Create networking opportunities in your chosen industry
  • Develop and improve communication, interpersonal and employment skills
  • Gain confidence in your professional skills
  • Practice job placement skills including job search, resume preparation, interviewing
  • Explore career options and program specialization within the industry
  • Improve application for future positions by gaining industry experience and increasing your employability
  • Possibility of employment after graduation
  • Potential financial benefits if the placement is paid
Finding a placement
  • Create a profile on NAIT's job board, Career Connect
  • Create and maintain a current resume, cover letter and list of references
  • Apply for positions on Career Connect
  • Prepare for, and attend, employer interviews
  • Coordinate and communicate with your WIL Coordinator
  • Be flexible, professional, and participate fully in the recruitment process
  • Be aware of the anticipated outcomes of the placement
  • Notify the coordinator for your program once you have an employment offer and sign a WIL Agreement

Courses and Advanced Credit

Current and recently admitted students can find information and updates about their program on their My Program page in the MyNAIT Portal. To monitor your course progress and the courses still needed to graduate, visit your Academic Progress Report.

Advanced Credit

You may apply for advanced credit once you have been accepted into the program. Advanced credit can be Transfer Credit (for completed post-secondary courses) or PLAR (Prior Learning Assessment and Recognition).

Transfer Credit

In addition to the common guidelines outlined on the Transfer and Credit Options section, your program has other advanced credit requirements that are applied to each request including:

  • You must have completed the course or program no more than 3 year(s) ago unless a formalized articulation agreement is in place
  • You must have a minimum mark of A- in the course(s) or program

Read more about advanced credit or contact us about applying for credit for this program.

Courses

This content is specific to the selected Sep 02, 2025 intake.

Expand each course below to see details about credits, requisites, scheduling, and more.

Term 1

COMM1103Game Communication and Documentation Strategies
  • Requisites: This program is available to students in the Game Development program.
  • Open Studies: Not Available
  • Credits: 3.00

This course focuses on the development of essential communication skills vital to the games and animation industries. Students will learn to craft written documents that clearly convey information, ideas, and narrative elements. The course emphasizes critical evaluation of project documentation and collaborative strategies for effective teamwork. Additionally, students will master adaptable communication techniques for diverse audiences as well as the skillful use of verbal and visual presentations.

GDEV1001Game Design Fundamentals
  • Requisites: This course is available to students in the Digital Media and IT and Game Development programs.
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will be introduced to the basic building blocks of games. This introduction will start with exploring different genres and player motivations. Students will learn the importance of game rules, mechanics, and gameplay loops by analyzing board games and creating their own board game proposal.

SDEV1000Logic and Problem-Solving
  • Requisites: This course is available to students in the Game Development - Game Programming and Software Development programs.
  • Open Studies: Not Available
  • Credits: 3.00

Logic and problem-solving are crucial competencies for software developers as they underpin the creation of efficient and functional code. This course will teach students logical steps and reasoning in problem-solving, critical thinking, flowcharting, and mathematical concepts and ideas which enable students to create robust and scalable software applications.

SDEV1001Programming Fundamentals
  • Requisites: This course is available to students in the Game Development - Game Programming, IT Business Analysis, and Software Development programs.
  • Open Studies: Not Available
  • Credits: 3.00

Students will learn the fundamentals of programming, creative problem-solving, and logical thinking through hands-on exercises. From data structures and object-oriented programming to using the open-source ecosystem and package managers, students will unlock the power of programming.

SDEV1150Front End Development Fundamentals
  • Requisites: This course is available to students in the Game Development - Game Programming and Software Development programs.
  • Course Equivalencies: CPSC1520, WEBD2006
  • Open Studies: Not Available
  • Credits: 3.00

Almost all modern web applications rely on JavaScript for building great User Interfaces (UI) and User Experiences (UX). Students will learn the fundamentals of JavaScript, how to handle client-side events, how to handle dynamic content, and how to interact with backend applications. Additional topics taught will include how to use JavaScript Object Notation (JSON), the Document Object Model (DOM), Modules, and package managers.

Term 2

GDEV1015Visual Assets for Games
  • Requisites: This course is available to students in the Game Dev - Animation and Game Design program.
  • Course Equivalencies: DMIT1015
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will learn the fundamentals of creating and implementing visual assets into a game level. They will implement first-person and third-person player, and non-player character (NPC) types into a game level. Students will work with Avatars and state machine configurations for various animations. They will learn how to create Shaders, Materials, Textures, and Lighting for various game engine platforms.

GDEV1501Behavioural Studies within the Game and Animation Industry
  • Requisites: This course is available to students in the Game Development program.
  • Open Studies: Not Available
  • Credits: 3.00

This course explores the core principles of building resilience and achieving success within the game and animation industry. Students will analyze strategies for personal growth, while developing the skills necessary for ethical decision-making and fostering a collaborative, inclusive team environment. The course will explore the complexities of diversity, equity, and inclusivity within gaming culture, empowering the student to evaluate ethical dilemmas and propose solutions that prioritize both player experiences and industry accountability.

GMPR2512Game Development Tools and Scripting
  • Requisites: This course is available to students in the Digital Media and IT program with Pre-requisite: CPSC1012. And students in the Game Development - Game Programming program with Pre-requisite: SDEV1001.
  • Open Studies: Not Available
  • Credits: 3.00

Most video games are created in a game engine that is controlled by a scripting language. An object-oriented scripting language and a game engine will be used to develop an introductory understanding of game scripting in the 2D game space. Students will learn to write scripts and customize objects to create simple games.

GMPR2514Game Programming Fundamentals
  • Requisites: This course is available to students in the Game Development - Game Programming program. Pre-Requisite: SDEV1001.
  • Course Equivalencies: DMIT1514
  • Open Studies: Not Available
  • Credits: 3.00

Object-oriented programming is an essential video game development skill. An object-oriented programming language and a game framework will be used to develop an understanding of game programming in the 2D game space. The students will custom-build their own 2D games, with an emphasis on object-oriented design principles.

GMPR2521Math and Physics for Games
  • Requisites: This course is available to students in the Digital Media and IT and Game Development - Game Programming programs. Prerequisite: DMIT students need CPSC1012; GPR students need SDEV1001.
  • Open Studies: Not Available
  • Credits: 3.00

Students will learn basic math and physics and how they pertain to 2D and 3D game environments. Areas of study include geometry, trigonometry, vectors, Newton’s Laws and matrices.

Term 3

GDEV2016Project Design Documents
  • Requisites: This course is available to students in the Game Development program. Pre-Requisites: COMM1103, GDEV1015, GDEV1501.
  • Course Equivalencies: DMIT2016
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will examine various animation and game genres and develop and pitch new concepts. They will create design documents that include the entire production pipeline from concepting, creation, budgeting, and publishing.

GDEV2222Game Technologies
  • Requisites: This course is available to students in the Game Development program. Pre-Requisite: GDEV1015.
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will learn about various technologies that relate to game engines. They will learn about hardware components and innovative implementations of them. They will examine the design fundamentals of virtual reality, augmented reality, mixed reality, and emerging new technologies and media.

GMPR2010Artificial Intelligence for Games
  • Requisites: This course is available to students in the Game Development - Game Programming program. Pre-Requisite: GMPR2512.
  • Course Equivalencies: DMIT2010
  • Open Studies: Not Available
  • Credits: 3.00

Artificial Intelligence (AI) is used in many games to give the appearance of a living environment, present challenge to the player, and adjust game play. Students will explore various methods for implementing AI for use in pathfinding, character response, and rule enforcement.

GMPR2513Modular Code Assets
  • Requisites: This course is available to students in the Game Development - Game Programming program. Pre-Requisites: GMPR2512.
  • Course Equivalencies: DMIT1513
  • Open Studies: Not Available
  • Credits: 3.00

A 3D game engine will be used to develop modular code assets that can be incorporated into various projects. Students will create and modify assets for use in character control, level design, GUI, and non-player characters.

SDEV1201Database Fundamentals
  • Requisites: This course is available to students in the Software Development, IT Business Analysis and Game Development - Game Programming programs.
  • Course Equivalencies: DMIT1508
  • Open Studies: Not Available
  • Credits: 3.00

Databases and data are at the core of all businesses. This course will comprehensively cover how to design, build, and manage relational database systems. Students will learn how to create, update, and delete data. They will also learn how to select data using methods such as sorting, grouping, and filtering. Advanced topics will cover procedures, constraints, triggers, and transactions in databases.

Term 4

GDEV1002Audio for Animation and Games
  • Requisites: This course is available to students in the Game Development program. Pre-Requisite: GDEV1015.
  • Open Studies: Not Available
  • Credits: 3.00

Audio for Animation and Games will teach students how to implement and optimize audio elements to enhance storytelling narratives, evoke emotions, and provide crucial auditory feedback to players. Students will learn concepts and techniques for dialog, interactive and adaptive systems, music systems, spatial audio, and sound effects.

GDEV2500Product Analysis
  • Requisites: This course is available to students in the Game Development program. Pre-Requisites: GDEV2016, GDEV2222.
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will analyze and assess prototyped projects based on their original design document and whether the product meets the product goals. Students will consider the audience motivation, the user interface, and user experience to determine the overall quality and effectiveness of the product.

GDEV3210Portfolio Development
  • Requisites: This course is available to students in the Game Development program. Pre-Requisites: GDEV2222 AND EITHER AGDN2035 OR GMPR2010, GMPR2513.
  • Open Studies: Not Available
  • Credits: 3.00

In this course, students will compile Game Development knowledge and skills into a presentable format such as renderings or videos, or playable prototypes. These formats will demonstrate their skills and achievements within the program.

GDEV3560Game Development Capstone
  • Requisites: This course is available to students in the Game Development program. Pre-Requisites: GDEV2016, GDEV2222, and either AGDN2010, AGDN2015, AGDN2020, AGDN2030, AGDN2035 or GMPR2010, GMPR2513, GMPR2514.
  • Open Studies: Not Available
  • Credits: 3.00

Student teams will develop a project from concept, to creation, to prototype for an industry client. To further simulate the business environment, the teams will utilize industry best practices, documenting their work and presenting their projects.

GMPR2017Game Systems
  • Requisites: This course is available to students in the Game Development - Game Programming program. Pre-Requisites: GMPR2512, GMPR2514.
  • Course Equivalencies: DMIT2017
  • Open Studies: Not Available
  • Credits: 3.00

Game systems are important for managing visual assets, AI character behavior, dynamic audio, inventory, and dialog. Students will learn to create systems that will handle management of specific game aspects and any communication needed between systems.

Tuition & Fees

This content is specific to the selected Sep 02, 2025 intake.

The tuition and fee amounts are estimates based on current academic year's rates. For financial planning purposes, please use these totals as an approximate estimate of your costs. Actual fees may vary by term and enrolment activities. Please refer to the tuition and fees page for more detailed information.

Tuition

Cost Per Credit: $340.00

View international tuition for upcoming intakes

How much does first year cost?
Domestic cost estimate
International cost estimate

Books, Supplies & Program Fees (est.)

Level 1 Term 1: $625
Level 1 Term 2: $625
Level 2 Term 1: $625
Level 2 Term 2: $625

Laptop: $1,000 - $3,500
View laptop requirement and specifications (PDF)

Scholarships & Awards

NAIT awards over $6 million in scholarships and bursaries to more than 4,000 students each year, with the support of donors and the government. A variety of awards are available, including ones for academics, community involvement, equity/diversity grants, bursaries for financial need, program-specific awards and more!

Learn how to apply for awards

Admission Requirements

This content is specific to the selected Sep 02, 2025 intake.

Minimum entrance requirements

 

The specific academic requirements you must meet to be considered for admission. Where applicable, the minimum accepted Alberta high school courses are listed in round brackets ( ). Equivalent or higher-level courses are also accepted.

Not sure if you meet the requirements?

Learn more about how NAIT evaluates applications, and find resources on how to satisfy admissions criteria.

How applications are evaluated Submitting required documents

Dates & Deadlines

 
International
Applications Open:

Aug 01, 2024

 
International
Applications Deadline:

Once the program is full

 
Domestic
Applications Open:

Oct 01, 2024
 
Application Deadline:
Once the program is full
 
Term Start Date:
Sep 02, 2025

Seats are limited - Apply early! Applications will remain open for at least one month from the open date. If the program/waitlist fill after that date, applications will close.

International Applicants

This program accepts international students.

PGWP Eligibility

Graduates of this program are eligible to apply for a Post-Graduation Work Permit (PGWP), following Immigration, Refugees and Citizenship Canada (IRCC) requirements. Students must still meet all other PGWP eligibility requirements, including full-time and in-person study requirements.

Co-Op Work Permit

Optional Co-op: Students in this program can choose to move into a co-op pathway, which includes a mandatory co-op work practicum. International students who plan to participate in this option must apply for a co-op work permit and get approval before starting the work placement.

Learn more about PGWP and explore eligible NAIT programs.

Want to learn more about this program?

Thank you for your interest! We want to get you in contact with the right person to answer your questions. If you are a current or recently admitted student you can find program and course information as well as contact details for your program on the My Program page on the MyNAIT Portal.








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