Animation Fundamentals

AGDN2000

  • Requisites: This course is available to students in the Game Dev - Animation and Game Design program. Pre-Requisites: AGDN1000, AGDN1020.
  • Course Equivalencies:
  • Open Studies: Not Available
  • Credits: 3.00

This course will introduce the students to the twelve principles of animation and the fundamentals of creating animations to be used in games and animated shorts. Students will learn to apply the principles of animation by animating in 2D and 3D. Students will create and animate character rigs that can be used in either an animated short or exported for use in a game engine.

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